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Guilds 0 / 25
0% To Milestone
Characters 2,881 / 2,500
115.24% To Milestone
Total Items 33,958/25,000
135.832% To Milestone
News Articles 2 / 25
8% To Milestone

Quick Update - June 23rd   By:   Ryan     Created: June 23rd, 2015 at 11:34am

What's Going On

Hey everyone, Ryan here. I just wanted to take a few minutes and talk about the current state of the game. Many of you have noticed the lack of updates recently. This is partly due to me being sick, and also not having the ambition to put more time into the game at this moment. I love working on the game, and watching all of you enjoy playing it. I do not plan on "ditching" the game, or stopping updates anytime soon. But with that being said, the amount of updates are going to slow down a lot compared to what they were in the previous months (mostly due to the fact that it was in development / beta, and was getting content created for it on a daily basis). The lack of support is another reason that updates have slowed down / halted for now as well.

How You Can Help

Many of you might not know it, but this game is basically my full-time job. I have over 800 hours put into coding the game (holy shit!), with lots and lots more to come. Without monetary support, I'm just not able to put in as much time as I would like to. I was really hoping that the game would take off and would allow me to live comfortably off the revenue it provides, but sadly that isn't the case. We've went from amazing amounts of donations, to literally none. Not only does it hit me in the wallet, it also shows that the community doesn't really care enough about the game to want to invest anything into it (so, why should I?).

Money isn't the only thing that I'm upset over, support overall isn't that great. The amount of new players has dwindled into nothing. We need players to spread the word to their friends, family, classmates, co-workers, etc. Put your referral link in your signature on forums, post it to your social media (Facebook & Twitter), guildmates or whoever else you know. I can't do everything on my own, especially the advertising part. It's hard enough to spend 14+ hours a day coding, let alone getting done with that and trying to advertise on the internet. All it takes it posting your referral link (which can be found under "Menu" when logged into the game).

My Promise To You

I will be moving to my new apartment around July 1st, something I've been looking forward to for quite a while. I was really hoping to have enough money saved up from the game, but that hasn't quite happened yet. What I would like to ask of those of you who are loyal to the game, and want to show your support for it, to help out in any way you can. Whether that is with a donation, introducing a friend to the game, re-tweeting messages, etc.

At this point in time, I won't even be able to afford internet when I move into my new place. Something that can make it quite difficult to produce updates for the game, or even manage it at all. I'm really looking forward to all the extra time I'll be able to spend coding and working on new content once I am moved out, as it'll allow me much greater freedom. I really enjoy working on the game and hope that I can continue to do so into the future for a long while. I just need some more support from the community to show me that you guys care as much as I do!

  Be Awesome & Make A Donation!

I have basically given up my main / only source of income (my Twitch stream) to pursue this game, don't let it be a mistake for me. :) Scratch my back and I will scratch yours. I am always taking your feedback into consideration, and have made quite a few changes to the game recently that reflects that (better odds of being successful on actions, along with increased experience values). I would like to thank everyone who has supported the game so far, it really means a lot to me. For real. You guys are fucking awesome and it means a lot. I hope that we'll have many years worth of adventures for us in ManaPot, and that you'll be there to partake in the journey with us.

Newest Characters





Melee Combat Now Available!   By:   Ryan     Created: June 11th, 2015 at 04:28am

  Global Announcement

Are you ready for battle?

That's right, combat is finally here!

You will now notice that the Combat Grounds have opened up, allowing you to take on about a dozen different enemies at the moment (more to come very soon). I would highly suggest bringing along some food, a weapon and some armor if you plan on spilling a lot of blood. Some enemies can be a little more fierce than they appear to be. :P

Thank you all for being so patient with the release of combat, I know you've been looking forward to it the most (I have as well). I'm sure you'll enjoy what you see, so go give it a try! Let me know on the forums about any feedback you might have. Good luck and have fun!

I will update this article later today when I wake up.

Recent and Upcoming Changes   By:   Ryan     Created: June 7th, 2015 at 03:20am

  Global Announcement

It has been a little under two weeks since the release of ManaPot, and things are going fairly well. I almost have the game in the place I would like it to be, a couple more weeks and we should be smooth sailing. I would like to thank you all for the valuable feedback you've given me, please continue to provide it!

Skills & Actions

I believe that I have experience values for skills where I would like them to be. The game is supposed to be kind of difficult, nobody should really be walking around in a full set of armor in a day. That being said, it also should not take you weeks to obtain said armor. Once I finish adding more actions to skills, I may tweak experience numbers one last time. We will see.

Expect LOTS of new actions to be popping up in the near future as I work to add missing / new things for you to do. Every skill should (and will) have actions up to the level 60-75 range. So as I said, expect tons of new content to show up soon™.

Where is Combat?!?!?

Yeah yeah, I know. It's a complicated system and has to be done right in order to keep the server from being bogged down. It is nearly finished (I promise), just a few more glitches to fix and the polishing touches. Magic and Ranged will be released shortly after combat (will only be melee at first), since they'll take a little longer for me to finish (plus it'll give you time to collect supplies to train them).

Like I said, combat is pretty complicated compared to skills. You'll be fighting off creatures in real-time, meaning that it needs to perform the best that it can. I want to thank you guys for being patient while I work on getting it added into the game, and I'm sure you'll all be very pleased with the results. Expect combat to be 100% done within 2 days of this news article. #HYPE :D

Upcoming Updates

Player-to-player trading is next after combat. It will allow you to barter items amongst yourselves, or help out a friend. To accompany player-to-player trading, the Auction House will arrive shortly after. The Auction House will allow you to quickly buy and sell items from other players in return for [Gold].

Guilds are on my list of things to do in the kind-of-near-future. They will be pretty basic at first, but I have BIG plans for them in the future. They're going to be pretty awesome. ^_^

Character profiles are something I want to work on real soon. That way you can start seeing other player's stats, achievements, their equipped items, etc. Expect this to be added within a day.

I'll eventually be finishing up the forums and guide articles (fixing a few bugs and making them more user-friendly), along with importing them into the game window itself (that way they can be viewed while you play and not have to be opened in a separate window).

Bonus XP Weekends!

This is something I started to work on today, will have it finished by this upcoming weekend. Every week there will be a set donation goal within the game. If the server can raise that much money before the week is over (Monday at 12:01am), then the bonus experience weekend will be unlocked (Saturday & Sunday). I will be posting more details about this in a news article on Monday.

Release is Here!   By:   Ryan     Created: May 25th, 2015 at 12:25pm

  Global Announcement
ManaPot is now out of beta mode and all progress from here on out is permanent!

All character stats and items (except for a select few) have been reset; there will not be anymore resets after today. Begin leveling your stats, collecting materials and crafting equipment in order to claim your spot on the HighScores! Please keep in mind that some things such as gold values and XP amounts might change over the next few days while I tweak some values. If something looks out of place (too much or too little), please post it on the forums so I can check it out.

I would like to take a second to remind you that you have 7 days to purchase the [Beta Background] from the ManaShop within the game. It is no longer listed at it's discounted price of 5,000 [ManaPot] (50% off); it is now the full 10,000 [ManaPot] since it is no longer beta. I have also added some unique costumes to the ManaShop recently, I encourage you to stop by and see what we have in stock!

I have also removed the $10 minimum donation amount, making it possible to purchase [Subscription Ticket] more easily! Thank you very much to all of you who supported the game's development during the beta period. We had 60 people earn [Beta Tester] and 19 people earn [Beta Tester Plus]!

I still have lots of work I need to get done in the next few days, here's a short list of what you can expect:

  • XP & Gold Values: #1 on my list. Item selling is currently disabled due to me not being able to get gold values finished in time. Expect this to be done tonight!
  • Combat: Yeah, yeah... I was suppose to finish this a few days ago, got distracted. It is my #1 priority (other than tweaking XP and gold values).
  • Trading: Player-to-player trading system, pretty self-explanatory.
  • Auction House: Buy and sell items to other players for [Gold].
  • Guilds: Simple guild system at first, expand on it in coming month(s).
  • Private Messaging System: Send private messages to other players.
  • Achievements: I didn't really want to add achievements in the beta, so that they're kind of a surprise in release. I haven't added into the game yet, but I will tonight (expect quite a few).

I hope you all enjoy playing ManaPot 2.0! :D If there is anything you'd like to see in-game, please make sure to post it on the forums; I take all feedback into consideration.

Two Week Notice - Beta Ending!   By:   Ryan     Created: May 11th, 2015 at 12:15am

  Global Announcement
The ManaPot game beta will be ending on May 25th!

This news article is to provide an official two week warning that the beta will be ending and that the game will go into full release (no more wipes). If you haven't already tried the game, you're missing out on unique achievements you can only get during the beta, [Beta Tester] & [Beta Tester Plus].

Please keep in mind that lots of things will continue to change over the coming weeks, even character wipes. We only predict needing to do one more character wipe before the end of the beta, but that's just what we anticipate. As always though, [ManaPot] and purchases made with them will NOT be reset! Your donations along with achievements (and their rewards) will remain through resets as well. And yes, it means they will remain through the beta to release reset.

If you're a Twitch streamer and looking to greatly increase the revenue of your stream, head over to our server page and create your own game! Not only will you be giving your viewers something fun to play while they watch, you'll also increase the amount of donations you receive by more than you ever thought possible!

  Play The Game!

Global Statistics

Unique Players 2,900 / 2,500
116% To Milestone
Characters 2,971 / 2,500
118.84% To Milestone
Unique Items 406 / 500
81.2% To Milestone
Total Items 35,136/25,000
140.544% To Milestone
Skills 19 / 25
76% To Milestone
Actions 138 / 250
55.2% To Milestone
User Guides 1 / 25
4% To Milestone
Private Servers 9 / 25
36% To Milestone